Sunday, April 21, 2019
How video game effect our live Research Paper Example | Topics and Well Written Essays - 750 words
How characterisation game consummation our live - Research Paper ExampleI went through different books, searched online for information and fin eachy end up with something I think is important from both sociological and cultural bill of views.The topic I have chosen for my research project is How video games affect our lives. This research would be useful for all kinds of people, those who are addicted to video games, those who play video games occasionally and those who dont play video games at all. The structure of my research project would be simple, clear and linear. first from a historical point of view, I would first describe some of the pioneers and early days of video games. Then I would incline on to their development, an era in which video games started to gain some fame but only in the elite class of the society and they were a big attraction for the kids in that class (Weiss). Moving on to the dodge of some video games of the late 20th century for example, Atari, N intendo, Sega and home computer which were the only gaming devices at that time and many games such as Sonic, Mario bros, Contra 4, the helicopter and fighting jet games, Street fighter and tekken were introduced on these gaming stations.The modern 21st century video games have taken the level of video games to a next level. The inventions of Playstation and Xbox360 with PSP (playstation portable) have opened the doors for a totally new generation of games such as GTA, vociferate of Duty, Prince of Persia, Assassins and millions of other games. These games are both graphically and technologically advance and take the gamer inside the characters they are performing with and Now to increase the experience 3D games are being introduced (Rowlands).After the history and development, I would charter a social and psychological perspective of gaming. I would describe the affects that they have on our mind and body. Starting with the main affect, playing too many games has led our children to stick inside their homes and decreased their outdoor tangible
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